Max Payne 2: The Fall of Max Payne is a third-person shooter video game developed by Remedy Entertainment and published by Rockstar Games. Initially, the player’s weapon is a 9mm pistol. As they progress, players access weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max’s internal monologue, in which Max iterates what his next steps should be. When first played, the game offers one difficulty level that is adjusted automatically if the game is too difficult for the player. For example, if the player’s character dies too many times, the enemies’ artificial intelligence is made less effective, while more health in the form of painkillers is made available. After completing the game once, other difficulty levels are unlocked. Two special game modes are also activated: New York Minute and Dead Man Walking. In New York Minute, the player is given a score based on the time taken to complete each level. The game is the sequel to the first Max Payne game.

Max Payne 2 System Requirements

Minimum:

  • OS: Microsoft® Windows® 2000/XP
  • Processor: 1Ghz PIII/Athlon or 1.2Ghz Celeron/Duron processor
  • RAM: 256MB RAM
  • Graphics: 32MB AGP graphics card with hardware transform & lighting support
  • Storage: 1.5 GB hard drive space

Recommended:

  • OS: Microsoft® Windows® 2000/XP
  • Processor: 1Ghz PIII/Athlon or 1.2Ghz Celeron/Duron processor
  • RAM: 512MB RAM
  • Graphics: 64MB DirectX 9 compatible AGP graphics card with hardware T&L support
  • Storage: 1.5 GB hard drive space